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References
- Meal-specific dietary changes from Squires Quest! II: a serious video game intervention.J Nutr Educ Behav. 2016; 48: 326-330.e1
- Determinants of children's eating behavior.Am J Clin Nutr. 2011; 94: 2006S-2011S
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Conflict of Interest Disclosures: The authors have not stated any conflicts of interest.
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©2017 Society for Nutrition Education and Behavior. Published by Elsevier, Inc. All rights reserved.
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- Meal-Specific Dietary Changes From Squires Quest! II: A Serious Video Game InterventionJournal of Nutrition Education and BehaviorVol. 48Issue 5
- PreviewSquire's Quest! II: Saving the Kingdom of Fivealot, an online video game, promotes fruit and vegetable (FV) consumption. An evaluation study varied the type of implementation intentions used during the goal-setting process (none, action, coping, or both action and coping plans). Participants who created action plans reported higher FV consumption 6 months after baseline. This study assessed changes by specific meal in that study.
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